Juicy Realm is a shooting game based on two analog sticks from Chinese developer SpaceCan. The game contains elements of automatic level generation. We received the Nintendo Switch version of the game through the publisher and here we present you the review.
This game is not the first game we have reviewed at Trugaming that was developed in China. The number of independent developers in China is gradually increasing, and who knows, perhaps China will become a major force in video game development in the future. Speaking of shooting games with two analog sticks: This brings back memories of the wonderful game Geometry Wars when it first appeared on the Xbox 360 and gained great popularity and was developed at the time by the brilliant development team Bizarre Creations, responsible for the amazing racing game series Project Gotham Racing, which… It was not written to continue as the studio later went bankrupt.
Our game that we are reviewing today is completely different in gameplay from this game and is fundamentally different in its construction and design structure. The game is based on an automatic generation system for building levels, which means that the levels differ in design with each game. But in reality we see that this didn’t add much to the game. The different design of the levels did not do much to change or innovate the gameplay, since the game type itself (shooting) does not benefit much from it. Unlike perhaps other games, such as platform or action games, the game also has a real problem: in this In this regard, there is no real development system (progression system), which means that each game session is exactly as it preceded it.
Gameplay and Features
The gameplay in Juicy Realm is excellent and undeniable. There is a wide range of different weapons, and there are upgrades for these weapons that can be obtained as you play and complete levels. Each level is divided into a series of areas that resemble separate rooms or screens, and there is a map that can be examined to find out where the next room goes. As each room or screen is completed and cleared of enemies, the player receives a reward and coins can be collected throughout the game such as a sandwich that can fill the health bar and weapon upgrades. At the end of each stage, there is an aggressive fruit main boss who represents the main antagonist in the game. The boss fights are innovative and varied, although some of the bosses are a bit muddy.
The game generally doesn’t last long, and if you lose or quit the game, you’ll lose any upgrades you’ve collected or the weapons you’ve used. There is no system for developing the character from one game session to the next, nor is there any way to speed up or facilitate the acquisition of weapons or their upgrades. This causes the game as a whole to suffer from repetition and limitations, and you’ll feel like everything you do is worthless, even if you choose other characters. We didn’t have a significant difference in the experience, except that one of the characters uses a bladed weapon, which completely switches the confrontation method to close range, and although this increases the difficulty of the game. However, the character has the ability to deflect enemy ammunition with the right timing.
Visual and Audio Presentation
There is one aspect of the game whose quality is undisputed, and that is the visual or audio presentation aspect. The hand-drawn graphics in the game are beautiful and although they are similar to many other independent games or games on smartphones, they are beautiful and full of bright colors. There is a forest and a desert, dark areas, etc. and the bosses are designed with a high wild fruit appeal. The music is also good despite the variations in the level of the melodies, the best of which is the melody of the forest area, but as for the sounds, there is of course no voice acting.
For fans of this type of games, we recommend the Juicy Realm game, provided they get it at a reasonable price, as it is fun and has a nice audiovisual presentation. However, this fun diminishes as you discover the game’s limitations and feel the repetition coming quickly.
- Excellent gameplay with a wide range of weapons and upgrades
- Innovative and varied boss fights
- Beautiful hand-drawn graphics with bright colors
- Nice audiovisual presentation
- Automatic level generation doesn’t add much to the gameplay
- No real development system or progression system
- Lack of character development from one game session to the next
- Repetitive gameplay and limited replay value
1. What is Juicy Realm?
Juicy Realm is a shooting game developed by Chinese developer SpaceCan. It features automatic level generation and gameplay based on two analog sticks.
2. How does the level generation system work?
Juicy Realm utilizes an automatic generation system to build levels. This means that each game session will have different level designs, adding variety to the gameplay.
3. Is there a progression system in the game?
No, there is no real development or progression system in Juicy Realm. Each game session is independent, and there is no carryover of upgrades or weapons from one session to the next.
4. What can I expect from the gameplay?
Juicy Realm offers excellent and varied gameplay. There is a wide range of weapons to choose from, with upgrades that can be obtained as you progress. Each level consists of multiple areas or rooms, and clearing them rewards you with coins and other items.
5. How is the visual and audio presentation of Juicy Realm?
Juicy Realm features beautiful hand-drawn graphics with vibrant colors. The bosses are creatively designed with a wild fruit theme. The music is enjoyable, although the sound effects do not include voice acting.