The Japanese development team Inti Creates
The Japanese development team Inti Creates had previously provided us with the games Mega Man Zero and Mega Man ZX in addition to the ninth and tenth parts of the original Mega Man series. In 2014, the team brought us the first parts of Azure Striker Gunvolt on the 3DS with a fast-paced platformer and action game similar to the Mega Man Zero games. But with a gameplay style that is very different from the other games in the genre, Azure Striker Gunvolt got its second part. and we will get the third part in the future, but before that, the development team presents the first side release of the series titled Gunvolt Chronicles: Luminous Avenger iX, which we present to you through this review.
The story revolves around the human character Copen
The story revolves around the human character Copen, who was one of Gunvolt’s enemies in the first part and was a playable character in the second part. The events of the story take place after the events of the second part, a very long period of time in which the tables were turned and instead the Adepts (people with multiple superpowers) feared their destruction. Humanity is the last to face extinction after the Adepts reach the majority and normal humanity becomes known as Minos. To start a new era, the Sumeragi Company sends its soldiers to destroy the remains of these people. As with the previous two versions, the story to justify the events no longer exists, and the story in general is not digressive. Anyone looking for an experience of this type.
The team showed more interest in the game’s look and aesthetic
The team showed more interest in the game’s look and aesthetic. The game still uses 16-bit graphics, but the interface features a modern and beautiful design by abandoning the pixelated interface that simulates classic genre games. Even the dialogues between the characters, despite their lack of meaning, have become similar to what we see. In games like BlazBlue, from the text narration to the appearance of an artistic drawing showing the action in the background, or our view of the characters with whom the dialogue takes place in the user interface and even some of the abilities specific to the character Copen receive a short when activated and beautiful presentation. The melodies are very ordinary and you generally won’t pay much attention to them, except for some beautiful melodies that are activated when you use certain skills that we will explain later.
The playstyle of the character Copen is the same as the previous version
The playstyle of the character Copen is the same as the previous version and we must commend the development team for being able to introduce such an innovative system. Traditional bullets don’t do much damage to the enemy, so you have to take the risk of rushing towards the enemy and colliding with them until they are marked so that your automatic aid can be reached. Lola rains down a barrage of powerful rockets. To charge you need to use bullets, as you have 3 bullets at the start of the game, and charging uses a full bullet. However, if you collide with some walls and enemies during the rush, this orb will automatically recharge. The “Prevention” ability, which completely avoids the opponent’s attack. Automatically without taking damage, it now consumes two bullets instead of one, increasing the challenge and forcing you to watch your bullet count and attack continuously.
Like the Mega Man games, you gain the power of the bosses after defeating them
Like the Mega Man games, you gain the power of the bosses after defeating them, and using the appropriate skills against the bosses will allow you to defeat them faster. In fact, I was not satisfied with the level of boss encounters in the first game and second parts, which in my opinion do not pose a challenge, especially when playing as Gunvolt, but the boss encounters in this version were excellently designed and provided the required challenge, especially the confrontation with the final boss. The game features a system of consecutive attacks or attack combos where the counter continues to increase unless you get hurt. If you can exceed a thousand points in the combo, Lola will go into overdrive mode to sing, and this is where you will hear the distinctive melodies we mentioned. This activates Copen’s fighting spirit and allows him to use his skills with fewer restrictions. If you lose your life, there is a chance that Lola will revive you with her song to help you pass the stage, but this mechanic depends on your use of time to talk to Lola and the companions you will meet , to try it, improves Copen’s mood and increases the likelihood of resurfacing if you lose.
The game has improved in some other aspects
The game has improved in some other aspects. The autosave feature has finally been added and the components system has been abandoned when purchasing additional skills for the character. This system applied in the first and second parts was not practical, especially with the randomness of the resources you receive. It has been replaced with a simple system that you use. By purchasing new skills using the currency you earn in missions, with the ability to set those skills via the screen saver rather than having to return to your operations center like previous versions.
The experience isn’t perfect in the end and has some flaws
The experience isn’t perfect in the end and has some flaws, such as some special abilities that have exaggerated effects when used, making it difficult to see what’s happening on the screen. The enemies you face throughout the levels are also generally repetitive and don’t differ much from each other despite the differences in environments and their differentiation from one another. Some.
To complete all story missions you will need about 3 hours
To complete all story missions you will need about 3 hours. There are a number of medals that can be collected throughout the stages. You can also set yourself the challenge of completing the missions as quickly as possible or achieving the greatest number of points under certain conditions. After completing the story missions, a number of missions are available to you. The special mission that also offers greater difficulty with the introduction of Boss Rush mode and completing all missions with collecting medals may require you to spend another 3 or 4 hours. The series improves regularly, and this version maintains the distinctive game system of the previous version while introducing many… From the improvements and attention to the aesthetics of the experience and the excellent With the content of a game of this type at the same price ($14.99), it is a beautiful experience recommended for fans of platform games looking for a fast gameplay system and exciting confrontations, especially fans of Mega Man X/Zero.
Pros and Cons of Gunvolt Chronicles: Luminous Avenger iX PC Game
- Innovative gameplay system that offers a unique and fast-paced experience
- Beautiful and modern graphics with a well-designed interface
- Engaging boss encounters that provide a challenge
- Consecutive attack system adds depth to combat
- Improved features such as autosave and simplified skill acquisition
- Affordable price for the content provided
- Some special abilities have exaggerated effects, making it difficult to see what’s happening on the screen
- Repetitive enemies throughout the levels
- Short overall gameplay length, with the main story missions taking around 3 hours to complete
- Lack of meaningful story and digressive elements
Gunvolt Chronicles: Luminous Avenger iX PC Game offers an innovative gameplay system and beautiful graphics, making it an exciting experience for fans of platform games. However, it does have some flaws, such as exaggerated special abilities and repetitive enemies. The game’s short length and lack of a meaningful story may also be drawbacks for some players. Overall, Gunvolt Chronicles: Luminous Avenger iX is recommended for those seeking a fast-paced gameplay system and challenging boss encounters.
1. What is Gunvolt Chronicles: Luminous Avenger iX?
Gunvolt Chronicles: Luminous Avenger iX is a side release of the Azure Striker Gunvolt series, developed by Inti Creates. It features fast-paced platformer and action gameplay similar to the Mega Man Zero games.
2. What is the story of Gunvolt Chronicles: Luminous Avenger iX?
The story takes place after the events of the second part of the series, where humanity is facing extinction after the Adepts, people with multiple superpowers, become the majority. The Sumeragi Company sends its soldiers to destroy the remaining non-superpowered humans known as Minos.
3. What is the gameplay style of Gunvolt Chronicles: Luminous Avenger iX?
The gameplay style revolves around the character Copen, who must rush towards enemies to mark them and unleash powerful rockets. The game also features boss battles where you can gain their powers after defeating them.
4. What improvements have been made in Gunvolt Chronicles: Luminous Avenger iX?
The game has added an autosave feature and simplified the skill purchasing system. Instead of using a components system, players can now purchase new skills using in-game currency and set them via the screen saver.
5. How long does it take to complete Gunvolt Chronicles: Luminous Avenger iX?
To complete all story missions, it takes approximately 3 hours. There are also additional missions and challenges available, including Boss Rush mode and collecting medals, which can add another 3 or 4 hours of gameplay.